![]() But that just ended up feeling more like Daredevil’s sonar vision, and we didn’t want to simply repeat imagery that the audience would have seen before. “We also explored whether ‘Spider-Sense’ was some sort of persistent extra sensory input,” he added, “so that he could see things in fight sequence that we couldn’t, for example. “The choice boiled down to effects that made you wonder why the other characters in the scene didn’t see them as well, which would obviously blow the whole gag, or something much more elaborate that would involve going into Peter’s head space….and most scenes were paced such that we couldn’t afford the screen time to do that.” “We couldn’t come up with a live-action analogy to the graphic wiggly lines that made as much sense,” Sirrs said. ![]() However, the VFX team was immediately confronted with the vast differences between animation and live action.
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